Your mission is to use the roadblocks and various other objects setup to guide your ball into the red goal. Much like gridlock, sometimes you'll see the level solution almost instantly and other times you'll spend 10 minutes staring at the puzzle thinking there can't be a solution.
When you start a level there is often only one direction that doesn't get you killed, and sometimes this is true for several moves. Get your ball as far as possible with these forced moves, and then look at it for a solution. This helps quite a bit on some levels.
Commenting is one of several nice features reserved for registered gtds.net users. Registration is free, quick, and simple. What are you waiting for?
.
Webmasters .
Contact .
The GTDS Project
© 2004 gtds.net